MMandel Labs

Hi, I’m Benji Mandel

Computer Science student and iOS developer. I build Swift/SwiftUI apps, C++ games, and small products at Mandel Labs.

Background

Resume

Studies, skills, and languages — same materials as the rest of the site.

Education

  1. Jerusalem Multidisciplinary College (JMC)

    B.Sc. Computer Science · 2024 – Present

    Previously Hadassah Academic College. Coursework includes two Object-Oriented Programming (OOP) game-development courses in C++, data structures, SFML, and system programming in C.

  2. Lode Runner Clone

    Grade: 100 · OOP, 1st semester final project (2026)

    Clone of classic Lode Runner: tile levels, ladders, digging, custom UI, and resource caching in C++.

  3. SkyShield — 2D tactical drone game

    Grade: 100 · OOP, 2nd semester final project (2026)

    Full 2D arcade defense game with bomb collision, particle explosions, and enemy wave AI.

Languages

🇳🇱
Dutch
Native
🇬🇧
English
Native
🇮🇱
Hebrew
Fluent speaking

Direct email

Skills

Languages

  • Swift
  • C++
  • HTML / CSS
  • JavaScript
  • C (basic)
  • Python (basic)

Frameworks

  • SwiftUI
  • SFML 2.x
  • Core Data / SwiftData
  • Appwrite
  • WidgetKit

Tools

  • Xcode
  • CLion
  • Git & GitHub
  • App Store Connect
  • Sketch

Practice

  • Agentic coding
  • OOP architecture
  • Data structures
  • Debugging & profiling
BM

Benji Mandel

Software · CS student

I am a Computer Science student at Jerusalem Multidisciplinary College. I care about software craft — fluid SwiftUI interfaces as much as low-latency C++ game loops — and about shipping work that people can actually use.

Published apps, a strong OOP foundation, and fluency in Dutch, English, and Hebrew. I keep exploring modern developer tools and agentic workflows.

100

Grade on final coding projects

App Store

Live applications

3

Languages (Dutch, English, Hebrew)

OOP & iOS

Clean, extensible design

Let’s build something

Questions about an app, a project, or anything else — the links below reach me.